The high-resolution projection on the Coke Headquarters in Atlanta was comprised of traditional and computer animation, special effects, live-action photography, and trompe l’oeil techniques. Forty-five projectors were used to cover the building’s surface, and spotlights on top of the 26 story building were synchronized to the projected animation.
I was lead on a few of the scenes and also edited the entire show for delivery.
role: concept+3d animation+design+editing+rendering+compositing