I art directed and generated a procedural CandyLand Asset Pack made for the Unity game engine for Unity Labs internal tool named Carte Blanche. It was used for a worldbuilding VR card system that allowed users to build and play games within Unity in a matter of minutes. This also shipped with exports to VRchat and allowed you to instantly preview your world with friends in the VRchat ecosystem.
Inspiration:
Wreck-it Ralph and traditional candyland enviros
Specs:
VR on PC Oculus/Vive
My Role - Creator / Designer / Modeling / Animation